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Deus EX: Human Revolution

  • Genre: RPG
  • ESRB Rating: M
  • Platform: PC
  • Max-Players: 1
  • Added on: 2011-08-22 by machvergil

Description:

The third game in the franchise of cyber-punk shooter RPGs, Deus EX: Human Revolution takes place before the first and stars Adam Jenson who is forced into participating in a vast conspiracy war over the future of Human Augmentation.

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Viewing Topic: Deus EX: Human Revolution - Page 1
#0: 08-22-2011 @ 07:08:28 am
Link to this Post: http://www.machvergil.com/gamenight/messages.php?go=2444#2444

MachVergilMachVergil

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  • Real Name:Adam
  • Joined:2010-01-22

Okay so I know I'm jumping the gun one day by adding this to the list already but I wanted someplace to put this trailer.  Human Revolution's staff put together this absurdly well made and compelling propoganda video for the "Purity First" movement in Deus Ex: Human Revolution.  in it, the video uses real actors mixed with CG and some game-trailer-footage to show the potential evils of Serif Corporation and others involved in Human Augmentation.  Recommend you check it out and those of who are also picking up, WOOT TOMORROW.


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#1: 08-22-2011 @ 07:13:24 am
Link to this Post: http://www.machvergil.com/gamenight/messages.php?go=2446#2446

DominionDominion

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  • Real Name:Mark
  • Joined:2010-01-22

I always thought that was a really awesomely done video. I need to pre-purchase this game when I get home tonight.


"Video games are bad for you? That's what they said about rock and roll." Shigeru Miyamoto
#2: 09-25-2011 @ 08:37:17 pm
Link to this Post: http://www.machvergil.com/gamenight/messages.php?go=2617#2617

MachVergilMachVergil

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  • Real Name:Adam
  • Joined:2010-01-22

Just put this one in the bag!  Here are some thoughts:

TL;DR - Is this game and should I buy it?

Fuck yes.  Do you like action RPGs? Do you like shooter RPGs?  Do you like Cyberpunk? If any of those previous questions are true, you should not wait to pick this game up.

What's Awesome

  • Michael McCann's soundtrack sets the mood of this setting in amazing ways.  Yes the game is graphically good, but for me I can just get lost in the music.
  • The system in place for upgrading your augmentations lets you customize the hell out of Jenson.  Want to go for a tank who murders everything?  Go for it.  Want to go for a pure sneaky sneak, go for that as well.  You can also find the right blend. 
  • You have a lot of flexibility to accomplish objectives. With a few (albeit annoying) exceptions, you can choose if you want to kill everything in your path, just knock it out, or sneak past it all together.  Each way awards your progress and can make you feel like a total bad ass.
  • There's these great moments in the game where you have a Social Confrontations with people where you try to talk them into or out of doing things.  This isn't like in Mass Effect where you can keep choosing until you win - you totally can fail these, and lose out on major objectives.  Sure, there's an augmentation that can make these pretty simple to win, but they are still real fun, dramatic, and impressive in my opinion. 
  • There's also a pretty neat hacking minigame.  Sure it's nothing like actual hacking, but it's probably one of the neatest ways hacking has been reduced to a mini-game before.  Again, you can augment yourself to auto-win it a lot of the time by the end of the game, but there is still a layer of risk reward to it that keeps it fun.
  • Even further, there's a wide array of weapons at your disposal.  You've got your standard pistols, revolvers, rifles, etc, including some neat heavy weapons tucked away near the end.  You've also got some cool non-lethal guns to play with with the tranquilizer rifle (silently puts people to sleep) the close range stun-gun, and the AoE force cannon called a PEPS (I forget what it stands for).  
  • There's also neat takedowns you can do to targets within melee range.  Here too you have choice, and are able to choose from lethal or non-lethal takedowns.

What Sucks

While there are a lot of things I could nit-pick against the game, there are only two real deal breakers:

  1. The boss fights ARE SHIT.  While the game goes out of its way to give you all kinds of options on how to solve its challenges, it occasionally throws you into these boss fights with augmented super solders who you have no choice but to kill with as much ordinance as you can muster.  This can be a REAL problem if you were building for stealth or pacifism where suddenly your low HP and non-lethal weapons hamper your ability to win.   The fact that the pacifist run achievement has to make an exception for these encounters just shows how in a game that otherwise emphasizes choice, it's just jarring.  It's not just that though - the fights themselves aren't even well done.  If you come prepared or know the patterns, some of them you can just END in seconds.  Others are hard for completely stupid reasons.  It's a a really messy system.
  2. The ending (at least the one I've seen so far) is kinda - meh.  It's not that it's bad, or even inappropriate, it just pulls one of those "We're not going to tell you exactly what happened because of your actions, just make it clear that your actions happened" kinda thing.  Sorta like what some people took issue with Fallout 3's original ending.

 

Nitpicks

These are things that don't break the game for me, but they are things that might bug you more than they bugged me.

  1. The animations in the game aren't great sometimes.  I find the animations during the social challenges to be downright amazing, but when you talk to random NPCs and quest givers?  It's pretty stiff and bad. 
  2. Adam Jenson could do a better job of showing emotion other than "I'm a silent bad ass."  It fits for the game so it's not like it's a real problem, but I can't remember a time he laughed in actual happiness or joy.  That said, he is kinda having a rough couple of days here...
  3. The PC controls are a little rough.  Specifically I don't like having to push the middle-mouse button to use Ironsights.  I'm sure you can change it, but I ultimately got used to it.
  4. It really, really annoys me that no matter what you do to augment your energy stores, you still never self-recharge more than one battery the whole game.  You have to instead use consumables.  Give than each takedown blows through a whole battery, it feels wasteful, even if the game does give you enough items to power through anyway.
  5. The last level was... well there are these enemies you fight who after how interesting the rest of the baddies are, are just boring and a stupid drain on your resources.

Still though, overall I loved the game, and I think you will too!

 

This post was edited by machvergil on September 25, 2011, 11:37 pm


We set Wednesdays on Fire!
#3: 09-26-2011 @ 06:58:33 am
Link to this Post: http://www.machvergil.com/gamenight/messages.php?go=2618#2618

DominionDominion

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  • Real Name:Mark
  • Joined:2010-01-22

The boss fights ARE SHIT.  ...  If you come prepared or know the patterns, some of them you can just END in seconds.  Others are hard for completely stupid reasons.  It's a a really messy system.

I think I literally died 10 times on the first boss in the first 20 seconds before I finally got around to beating him. As Penny Arcade put it, I built a comp sci major and got stuck in a tiny room with a 10 foot robot with an arm cannon. I was pretty frustrated.

On the other hand, I did find the last boss fight of the game to be nicely done. I felt like I could actually approach that fight however I wanted and was able to hack, stealth and bust my way through it. Granted it made that fight a bit of a breeze but it was so nice to finally go into a fight yell "OH SHIT" and then attack the situation in the way I built Jenson to.

The PC controls are a little rough.  Specifically I don't like having to push the middle-mouse button to use Ironsights.  I'm sure you can change it, but I ultimately got used to it.

I guess this is where I <3 my gamepad.

The last level was... well there are these enemies you fight who after how interesting the rest of the baddies are, are just boring and a stupid drain on your resources.

Hilariously, I bugged out the game at one point where they didn't aggro on me. I thought I did something story wise to make them not attack me but eventually reloaded after going through one spot of not getting attacked and found out that, no, that probably should've been harder XD

The ending (at least the one I've seen so far) is kinda - meh.  It's not that it's bad, or even inappropriate, it just pulls one of those "We're not going to tell you exactly what happened because of your actions, just make it clear that your actions happened" kinda thing.  Sorta like what some people took issue with Fallout 3's original ending.

Won't spoil anything but I felt your choice ending feels kinda irrelevant since you can so easily reload and pick a different ending. It was less "make this hard choice" and more "here are four different endings you can watch."

Protip: Stay after the credits!


"Video games are bad for you? That's what they said about rock and roll." Shigeru Miyamoto
#4: 09-26-2011 @ 07:17:53 am
Link to this Post: http://www.machvergil.com/gamenight/messages.php?go=2619#2619

MachVergilMachVergil

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  • Real Name:Adam
  • Joined:2010-01-22

Won't spoil anything but I felt your choice ending feels kinda irrelevant since you can so easily reload and pick a different ending. It was less "make this hard choice" and more "here are four different endings you can watch."

Protip: Stay after the credits!

I saved right before the ending so I could do just that.  I just haven't taken the time to watch the other endings yet (it was getting late and I'd been playing DX3 for a WHILE).

Also did stay after the credits.  Obvious original-Deus Ex tie in is Obvious XD


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