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#0: 11-13-2015 @ 07:22:13 am
Link to this Post: http://www.machvergil.com/gamenight/messages.php?go=11457#11457

MachVergilMachVergil

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  • Real Name:Adam
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I'm assuming you've already aware of this game, but just in case you're not, Undertale appears to be the indie RPG darling of the year. The game is very unusual, with random encounters in which you can choose to socially defeat your foes rather than kill them... or you can kill them.  The game also remembers your choices, to the point where it saves some data deep in your computer so you cannot just uninstall the game to start over. 

People have also claimed it has a charm/humor that should be familiar to fans of the Mother/Earthbound series.

I haven't played it myself, I'm not sure I have the patience for anything resembling a JRPG at the moment, but it's getting a lot of noise, so if it's not on your radar, maybe take a look.

This post was edited by machvergil on November 13, 2015, 10:23 am


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#1: 11-13-2015 @ 08:24:48 am
Link to this Post: http://www.machvergil.com/gamenight/messages.php?go=11458#11458

DominionDominion

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This has definitely been on my radar for a bit for the aforementioned Earthbound-like qualities. Thankfully I've been able to avoid spoilers this entire time even though I swear every webcomic artist/writer I follow on Twitter has been drawing stuff about it.

The game also remembers your choices, to the point where it saves some data deep in your computer so you cannot just uninstall the game to start over.

Sounds like it's keeping some data in wherever your profile folder stuff is setup like some other games do and just doesn't ask to delete it as well upon uninstall. Kinda interesting idea. Course on the other hand, if I wanta reset my game lemme reset my game damn it. Don't make me go folder diving to figure out where you kept that extra file to delete it. I continue to miss the days where games would just keep their data in their own folders so I don't have to hunt for shit.


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#2: 11-13-2015 @ 08:27:53 am
Link to this Post: http://www.machvergil.com/gamenight/messages.php?go=11460#11460

MachVergilMachVergil

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Yeah I honestly don't understand that.  It feels to me like if a player wants to make the choice to expend their own time to get the play-through they want, you should let them.  That applies for pretty much any game and at all times.  Building systems that prevents them from starting over, and going to that length to do so, just seems silly, regardless of how consequence heavily you built your narrative or not.


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#3: 11-13-2015 @ 10:13:24 am
Link to this Post: http://www.machvergil.com/gamenight/messages.php?go=11464#11464

Misharum KittumMisharum Kittum

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Lurial has been raving about how good Undertale is over on the Amani Shando boards.


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#4: 01-18-2016 @ 09:42:01 am
Link to this Post: http://www.machvergil.com/gamenight/messages.php?go=11990#11990

MachVergilMachVergil

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Beat this game over the weekend. 

  • Neutral Ending (first)
  • True Pacifist Ending (second)
  • Genocide Ending (not started... probably won't... more on that later)

Love this game.

No really.  I want to give Undertale the "Shovel Knight award for indie game clearly inspired by an old classic that surpasses it's source material."

The writing is some of the best I've ever encountered in a game.

The music is brilliant, and made and composed by basically one guy.  You can hear most of it here. (Some spoiler tracks hidden from that page).

Honestly this is a strong contender for favorite game of the year already.  It's redeemed JRPGs for me.  No really I'm actually considering replaying an old JRPG I never got around to now (haven't decided which one).

I can't say too much more without getting SUPER SPOILERY, which I really want to avoid.  I guess what I love about the game is how much it recognizes that it is a video game and tries to go after you the player not your character.  It does things with the UI to try and alter the experience.  The game even goes so far as to intentionally and abruptly close itself during certain points in the plot to prove a point.  The story also delivered "the feels" for me in a number of points, and had numerous characters I'm glad to get to spend time with.  

Which to kinda wrap up a previous discussion above, I understand why the game does what it does now.  Normally I sit firmly in the game of "games should give power to a player to experience a game however they want."  Undertale intentionally is trying to respond to again, the player and affect the player.  The game's main antagonist is really trying to antagonize you, not your character. In the effort to get to us, I can understand, and honestly support what Toby Fox and company did with the game in terms of controlling the flow of the game, and what data it saves, and trying to stop you from resetting it.

My only really complaint with it though is that once you complete the True Pacifist ending it kinda tries to convince you to let the game go, discouraging additional playthroughs.  While I like this narratively it fights against the player's drive to "see everything."  Further, if you had done the genocide run first, apparently it taints any further endings, to remind you what you did the first time through (provided you don't do the requisite "true resets" that you'll need a wiki to figure out what files to delete before uninstall/reinstalling the game).   Honestly we live in the "Let's Play" generation so I'll probably just watch a genocide run instead of playing it myself.

The game also got really hard near the end.  I have to admit I died in battle with several of the later bosses, and in more than a few cases had me growling to myself saying "Damn it, I am an Ikaruga veteran, I will not let you beat me Undertale!!!"

12 hours later I definitely got my money's worth out of the $7.50 I paid for this during the steam sale.


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#5: 01-29-2016 @ 08:10:58 am
Link to this Post: http://www.machvergil.com/gamenight/messages.php?go=12065#12065

MachVergilMachVergil

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J blew my mind last night.

So ever since I bought the Undertale soundtrack, the title of the song "Megalovania" seemed familiar to me.  I figured it was just because I had listened to some other track by someone else who made the same pun in a song title.

Turns out no.  Turns out I've been a fan of Toby Fox, specifically his music, since before Undertale came out.  Turns out I've heard Megalovania (the song that plays when you fight Sans in the Genocide run) before...

...in Homestuck.

Page 5197. Megalovania by Toby "Radiation" Fox.

That's not the only song Toby wrote for the massive project.

Page 2970: Versus by Toby "Radiation" Fox.

Page 3541: Atomik Ebonpyre by Toby "Radiation" Fox

Page 3568: Black by Toby "Radiation" Fox

Page 3840: Descend by Toby "Radiation" Fox

Page 4827: Umbral Ultimatum by Toby "Radiation" Fox

Page 6011: English by Toby "Radiation" Fox

That's not all of it either.  He did a bunch of stuff I'm not listing, those are just some of my favorites he's done.

So yeah uh, maybe this was common knowledge for everyone else, but I had no idea that I was already a fan of Toby Fox's music before Undertale even existed.  No wonder I love this game's music so much.

This post was edited by machvergil on January 29, 2016, 11:11 am


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