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Viewing Topic: AC4: Black Flag - Page 1
#0: 11-30-2014 @ 04:54:27 pm
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MachVergil Photo.
  • Real Name:Adam
  • Joined:2010-01-22

Finally wrapped up and put a bow on this one today.  I'm glad to have it done so I can move on to other things, and free the space up on my Hard Drive.

I have very mixed feelings about this game.  On the one hand it is a well produced game.  The story is interesting, the characters well written and acted, the character models well done, the locations extremely well done. I've grown to like Edward Kenway and the way he sorta fell into being an assassin, who is also a pirate.   Wanting to see his story to the end is a big part of what got me to keep playing it.  Doing stuff with Blackbeard and other pirates was really great to.  All of the assassins (who were not also pirates) are really boring though, and the templars are not much better. 

The setting is well realized, and when it comes to sailing and piracy, they found a very good balance between realism and fun.  Honestly I think one could pay the price for this game and get their money's worth and never finish it. Sailing around to the sound of the sea, your boat, and your crew singing sea shanties is pretty great. I think a bigger history buff than I could get a big kick out of the game too, as they could all Assassin's Creed games.  Honestly, the major historical moments of the franchise are lost on me.  Yeah I know about the Crusades, Italian Renaissance, age of pirates, American and French Revolutions, but I don't know the level of detail well enough to appreciate the realized worlds and locations they come up with for these games.  I spent so much of Black Flag wondering if I should know more about these locations or these pirates I'm meeting, while Blackbeard is really the only one I know much about.

The music is good for establishing mood, though none of the tunes will stick with you for long after you stop, they will get you pumped up at the right times.

I'm kinda 50/50 on the story. I'm not one for conspiracy theories so the fight between the Assassins and the Templars has never been that compelling to me, and the outside-the-animus stuff is even less compelling than normal.  Oh ha ha you're working at a Game Studio while playing a video game, ha ha.

What drives me up the wall about the game however is all the stuff about it that is typical to the Assassin's Creed games:

  • There's a bunch of pointless shite for you to collect, and collecting it all is important to learning the "truth." I can't roll my eyes harder.
  • The Free-Running mechanics are like rolling the dice every time you use them.  Maybe today Kenway will do what you want him to, or maybe instead he'll jump off the building, into a squad of bad guys, and ruin everything.
  • Combat sucks.  I'm sorry but Assassin's Creed's combat engine has always sucked, and it still sucks.  It's not nearly as "roll the dice and maybe the game will do what you want" as the parkor engine is, but it's still awful.  If I ever lost a sword fight in that game it was because pushing counter didn't counter because reasons, or because the game told me to break the defense of a target whose defense couldn't be broken. If it succeeds at one thing, it encourages me to be stealthy, because getting stealth kills is a much easier, more satisfying way to get shit done than swordfighting is.

All and all though, this is the most fun I've had with an Assassin's Creed game ... ever really.  That doesn't stop it from being frustrating, but it wasn't enough to make me stop.  Honestly if you know anyone who is a fan of the franchise and gave this one a pass, they really shouldn't.  Then again maybe that's why they did - because it wasn't an AC game for AC fans.

...Pirate ship and all though I'd still rather play Shadows of Mordor.  By a long shot.

This post was edited by machvergil on November 30, 2014, 7:56 pm

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